I’m not going to try to make sense of it, but when I hit new game+ I will still refuse to compromise for the hat that says “I pawned a priceless heirloom and all I got was this crappy costume attachment. In fact, giving the pipe back gets me guilt tripped for not selling it. tldr: Pick it up, return it to Gramps, get it again later. Later, near the end, you can pick up the pipe again to finish the Turtlez side-quest. For that, you need to return it to Gramps in a sub-event (available after the first trial). Repede is the son of Lambert (, Ranbaato), who Yuri was forced to kill after Lambert was. The pipe is important in finishing a side-quest later in the game. Repede fights with daggers and is constantly carrying a pipe in his mouth, which is a memento of his previous owner, Niren Fedrok, who was killed during the events of the movie, Tales of Vesperia: The First Strike. I know he’s naive but seriously he’s not stupid! Repede (, Rapiido) is Yuri Lowell's dog and loyal sidekick. I’m now at the end of the game and all I’ve got to show for it is no cowboy hat and not having to spend 5000 gald (less money than it costs to teleport) to buy back the pipe if I had sold it. Sorey is a naive goofball but he isn’t stupid, and I don’t think he would be willing to sell his grandfather’s memento on a whim. I might understand if this is supposed to be a role-playing decision, but from that standpoint the only wrong answer would be selling the dagger. Main Character Index The Shepherds Group. If you think about it its fishy, so a reasonable person would look at their options:ĭo I hawk my grandfather’s memento? Do I sell a signet dagger of this city’s royalty? Wait- this city’s Royalty? So what’s stopping me from flashing this as an all-access pass? A page for describing Characters: Tales Of Zestiria Other Characters. You want to go home and rethink your life. They were all silent until Zenrus finally. If youve already sold the knife then your only option is to bribe the guards, so you can go and sell the pipe too to get the money, because at this point. Zenrus studied the two of them for a while before taking a long inhale from his pipe, which he claimed helped him calm down and think. The first time there is no coercion, but the second time the people who want it are implying that they only way to get past a guard is with their help. What was it you wished to speak to us about, Gramps Mikleo was the first to speak, as Sorey wasn’t very good with words. The game has a lot of problems (mostly the camera, dear god the battle camera), but the characters are fun and you can do this: Other Tales LP: wdarkk's Tales of. If you don't like relatively jokey characters and puns (the PUNS) in a no-fancy journey, turn away now. In Tales of Zestiria the main character Sorey is repeatedly pressured to sell a Royal Signet dagger or his Grandfather’s Pipe. This is a tale of Sorey and his very straight-forward quest to save the world. Oooooh- I’ll buy it at a high price, stranger! That’s a scummy thing to do isn’t it? So why? Is the game trying to make the point that nice guy’s finish last? The same seems to be the case of Tales of Zestiria, where NPC’s keep trying to make you sell other people’s possessions-but I decided that that would be bullshit. If you’ve beaten the game you know exactly why this is here. Check out the trailer for the 13 TMNT titles and their Japanese versions, coming to PC via Steam, PS5, Xbox Series X/S, PS4, Xbox One, and Nintendo Switch on August 30, 2022.The collection includes: Teenage Mutant Ninja Turtles (Arcade), Teenage Mutant Ninja Turtles: Turtles in Time (Arcade), Teenage Mutant Ninja Turtles (NES), Teenage Mutant Ninja Turtles II: The Arcade Game (NES), Teenage Mutant Ninja Turtles III: The Manhattan Project (NES), Teenage Mutant Ninja Turtles: Tournament Fighters (NES), Teenage Mutant Ninja Turtles IV: Turtles in Time (Super Nintendo), Teenage Mutant Ninja Turtles: Tournament Fighters (Super Nintendo), Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis), Teenage Mutant Ninja Turtles: Tournament Fighters (Sega Genesis), Teenage Mutant Ninja Turtles: Fall of The Foot Clan (Game Boy), Teenage Mutant Ninja Turtles II: Back From The Sewers (Game Boy), and Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy).I’ve been noticing a pattern in recent rpg’s like Tales of Zestiria and Bravely Default: they don’t expect you to be stupid, they demand it.īravely Default is a shitty Milgram experiment- you better do as you’re told regardless of the obvious negative implications or you get a bad ending! WHY! Why punish someone for rebelling against a bad choice in the only way available? Join Donatello, Leonardo, Michelangelo, and Raphael in Teenage Mutant Ninja Turtles: The Cowabunga Collection.
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